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  STARSCREAM (22)

Starscream (22) was released by Takara at the end of July, 2001 and retailed for ¥2,980.  I pre-ordered Starscream through BBTS which arrived in early August.


Starscream's package contents

Starscream's box measures approximately 8.75"x7.88"x2" and is arranged in a clear plastic container, partially configured in vehicle mode (Jet) which is most definitely the most preferable mode for display...in my opinion that is.  Starscream is based upon the F-15 fighter aircraft.   It's color scheme is Gray, Red, and Blue.  The jet measures at 8.25" from nose to tail, 3" tall from landing gear to tip of vertical stabilizer, and 6" for wingtip to wingtip.  Starscream includes the following components:

1. Body (Jet mode)
2. Nose gear
3. Wings (x2)
4. Horizontal stabilizer (x2)
5. Vertical stabilizer (x2)
6. Missile Launcher (x2)
7. Short Missiles (x2)
8. Long Missiles (x2)
9. Sticker sheet
10. Instruction Sheet
11. Character Card 

Starscream has two sets of pre-applied stickers.  The first set is the Red stripe located on the leading edge (top) of the wings and the second set is on the outer side of the vertical stabilizers (tailfins).  Starscream's rub-sign is located on the top just behind the canopy.


ACCESSORIES & WEAPONS:  There first photo shows the various attachments; wings, horizontal & vertical stabilizers, fists, and nose gear.  The second photo shows the missile launchers and projectiles.


Starscream Parts


Weapons

The missile launchers are spring-activated with the push of a button and the instruction sheet identifies the projectiles as "missile bullets".  The long missile resembles the tip of a laser guided bomb and when the short missile is loaded, it's shape (with the launcher) resembles external fuel tanks.

ROBOT MODE:  To transform Starscream into robot mode, remove the nose gear and place it in the canopy if you desire.   Remove the missile launchers from the wings and horizontal stabilizers from the vertical stabilizers.  Re-connect the horizontal stabilizers to the opposite side you removed them and ensure the leading edge is facing to the rear of Starscream.  Rotate the rear landing gear downward to create Starscream's feet.  Now remove the wings and stand Starcream on his feet.

Rotate the nose piece slightly at the joint under the canopy so that you can push out the main piece (arms) located in the middle of Starscream's body.  The parts should separate into two pieces and swing outward forming arms.  Next, rotate the nose piece (connected by Black arm piece) downward and push it through the center of Starscream's die-cast body.  The canopy should now become his torso.  Rotate the nose piece so that Starscream's head is exposed, and push it upward so that it rests above the canopy joint.

Reconnect the wings to the peg holes ensuring the leading edge is facing downward and tucked behind the Blue vertical stabilizers.  You can also display Starscream with his wings outside of the vertical stabilizers which gives him the appearance of flight.  Eject the short missiles and replace them with the long missiles.  and for the last step, attach the fists to the end of the arms and attach the missile launchers to the outer side of the arms.  Starscream stands at approximately 5.5" in height.


Close-up of Starscream's head

VEHICLE MODE:




ROBOT MODE:
(Colors appear to be tinted due to poor lighting)





   

Starscream's articulation is quite limited.  His arms rotate at the shoulders and that's about it.  Many collector's have complained about the loose joints, and I must agree to some point.  The connecting joint closest to the arm is quite tight, but the joint connecting to the die-cast body is extremely loose.  Since it is very loose it causes Starscream's arms to rotate towards the rear as if he's trying to stick out his chest.  I like Starscream's jet mode and even with its' limited articulation, I still think he's a great addition to my collection!

 

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