
Starscream (22) was released by Takara at the end of July,
2001 and retailed for ¥2,980. I pre-ordered Starscream through BBTS which arrived in
early August.

Starscream's package contents
Starscream's box measures approximately
8.75"x7.88"x2" and is arranged in a clear plastic container, partially
configured in vehicle mode (Jet) which is most definitely the most preferable mode for
display...in my opinion that is. Starscream is based upon the F-15 fighter aircraft.
It's color scheme is Gray, Red, and Blue. The jet measures at 8.25" from
nose to tail, 3" tall from landing gear to tip of vertical stabilizer, and 6"
for wingtip to wingtip. Starscream includes the following components:
1. Body (Jet mode)
2. Nose gear
3. Wings (x2)
4. Horizontal stabilizer (x2)
5. Vertical stabilizer (x2)
6. Missile Launcher (x2)
7. Short Missiles (x2)
8. Long Missiles (x2)
9. Sticker sheet
10. Instruction Sheet
11. Character Card
Starscream has two sets of pre-applied stickers. The
first set is the Red stripe located on the leading edge (top) of the wings and the second
set is on the outer side of the vertical stabilizers (tailfins). Starscream's
rub-sign is located on the top just behind the canopy.
ACCESSORIES & WEAPONS: There first photo shows the various
attachments; wings, horizontal & vertical stabilizers, fists, and nose gear. The
second photo shows the missile launchers and projectiles.

Starscream Parts

Weapons
The missile launchers are spring-activated with the
push of a button and the instruction sheet identifies the projectiles as "missile
bullets". The long missile resembles the tip of a laser guided bomb and when
the short missile is loaded, it's shape (with the launcher) resembles external fuel tanks.
ROBOT MODE: To transform
Starscream into robot mode, remove the nose gear and place it in the canopy if you desire.
Remove the missile launchers from the wings and horizontal stabilizers from the
vertical stabilizers. Re-connect the horizontal stabilizers to the opposite side you
removed them and ensure the leading edge is facing to the rear of Starscream. Rotate
the rear landing gear downward to create Starscream's feet. Now remove the wings and
stand Starcream on his feet.
Rotate the nose piece slightly at the joint under the
canopy so that you can push out the main piece (arms) located in the middle of
Starscream's body. The parts should separate into two pieces and swing outward
forming arms. Next, rotate the nose piece (connected by Black arm piece) downward
and push it through the center of Starscream's die-cast body. The canopy should now
become his torso. Rotate the nose piece so that Starscream's head is exposed, and
push it upward so that it rests above the canopy joint.
Reconnect the wings to the peg holes ensuring the leading
edge is facing downward and tucked behind the Blue vertical stabilizers. You can
also display Starscream with his wings outside of the vertical stabilizers which gives him
the appearance of flight. Eject the short missiles and replace them with the long
missiles. and for the last step, attach the fists to the end of the arms and attach
the missile launchers to the outer side of the arms. Starscream stands at
approximately 5.5" in height.

Close-up of Starscream's head |
VEHICLE
MODE:




ROBOT MODE:
(Colors appear to be tinted due to poor
lighting)





Starscream's articulation is quite limited. His
arms rotate at the shoulders and that's about it. Many collector's have complained
about the loose joints, and I must agree to some point. The connecting joint closest
to the arm is quite tight, but the joint connecting to the die-cast body is extremely
loose. Since it is very loose it causes Starscream's arms to rotate towards the rear
as if he's trying to stick out his chest. I like Starscream's jet mode and even with
its' limited articulation, I still think he's a great addition to my collection! |