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SIXTRAIN |
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Takara
re-issued its fifth set of Micromasters called Sixtrain in July 2003
which I picked up from BigBadToyStore in October 2003. Sixtrain retails in
Japan for 3,600 (300 per box) and was originally released as
TF-05 back in 1992.
In this release, Takara decided to produce Sixtrain with US-styled
lettering, tampo printing vice stickers, and follow the PVC-style box.
The box (case) is smaller the standard PVC box which measures
9.75"L x 5.75"W x 5"H. This box contains two sets of six separate
components in individual boxes. Unlike the PVC's, an instruction
sheet is inserted so that the number for each particular figure is
visible through the port hole on the front of the box. This allows you to select a figure
you need
before you open it. As stated above, there are two sets of
Sixtrain's per case with
a couple of regular figures replaced by "Red" variants which
create Sixtrain Red Mode. I received
a Red Raise, Windy, and Convertor identified in
RED letters below. The case I received had the
following box layout:
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Left-side (Back to Front) |
Right-side (Back to Front) |
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1 -
Desire |
1 - Desire |
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2 - Atlan |
2 - Atlan |
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3 -
Raise |
3 - Raise |
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4 - San
Diego |
4 - San Diego |
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5 -
Windy |
5 - Windy |
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6 -
Convertor |
6 - Convertor |
The one
thing I noticed about the case I received was that instead of replacing
one or two figures with Red Mode parts, a total of three were replaced,
similar to what had happened with my Sixbuilder case.
I don't know if this was an error since I haven't found any information
online in regards to the Carton/Mastercase breakdown, but I'll update
this review with the breakdown once someone sends me the information via
e-mail :)
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Sixtrain case (12
boxes)

Sixtrain box

Sixtrain's contents
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The
individual boxes measure 4"H (4.875"H with flap) x 2.75"W x 1.625"D and is
priced at 300 each which is clearly marked on the case. Each box
contains the individual vehicles in plastic bags, an instruction
sheet/catalog, and parts to create Sixbuilder robot. There are 4
panels on each side of the instruction sheet/catalog printed in black &
white (instructions) and color (catalog). The instruction sheet also
includes a "character spec" which was fully translated by
Doug Dlin and identified in RED below.
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Train Team (Sixtrain components):
Desire, Atlan, Raise, San Diego, Windy, and
Convertor

Trains hitched together |
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Micromaster DESIRE
Hokkaido Bullet
Train
The Train Team leader. Has an
uncrushably strong will and righteous
spirit. Despite losing his
memories from before he evolved into a
Micromaster, he was chosen as leader owing to his high popularity
among his teammates.
With a greater hatred for evil than anyone else on
the team, he appears to be grasping for
both the lost memories of his past and
the key to activating his Red Mode.
- Desire is
packaged with Sixtrain's Right Foot part and is identified as
figure #1 (Leader)
- Desire
transforms and connects to Sixtrain's Chest
VEHICLE
MODE: Desire is a White bullet train with
Black, Blue and Yellow painted parts.
There are 4 Red wheels which allow for a smooth roll on a
flat surface and an extendable hitch to connect with Raise. He measures
approximately 2.5" in length and his Autobot
symbol is tampo stamped on the front just below his windshield.
ROBOT
MODE: To transform Desire into robot mode, fold
down the rear half of the train 90 to create his feet and reveal
his legs. The last step is to rotate his head upward.
Desire now
stands approximately 2 1/8" tall in robot mode. His
legs and torso are Blue with some Silver paint applied to his
midsection. A close-up shot of his
Red head reveals just a little bit of Silver paint applied to his face.
The copyright
marking can be found underneath the front part of the train and is printed in
Black lettering in the
format below:
'92 '03 TAKARA
CHINA |

Vehicle Mode

Robot Mode

Close-up of Desire |
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Micromaster ATLAN
TGV-A
A martial
artist with a supreme love of karate,
Atlan's hobby is hardening his body.
He enjoys special training and never
forgets to drill.
The intensity of his paired training with Ironlift
fascinates all who see it, drawing them in
and not letting them go. The
strength of Sixtrain's
punching power can only be due to his combining with the team.
- Atlan is
packaged with Sixtrain's Pelvic/Thigh part and is identified as
figure #2
- Atlan
transforms into Sixtrain's Right Arm
VEHICLE
MODE: Atlan is a Silver & Blue French train with Black
painted windows. There are 4 Red wheels which provide a
smooth roll and an extendable hitch to connect with San Diego.
Atlan measures 2 1/8" in length. His Autobot symbol is
tampo printed on the left-front side of the roof (barely visible in
my photo shown on right).
ROBOT MODE:
To transform Atlan into robot mode, rotate the rear downward 180 and
rotate arms upward. In this mode, Atlan stands at 2.5" tall. His color scheme includes Black
painted parts at his pelvis and visor.
The copyright
marking can be found behind the front section of the train that
connects to the legs which is printed in White lettering. |

Vehicle Mode

Robot Mode

Close-up of Atlan |
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Micromaster RAISE
Limited Express
Possessing a precognitive
ability, Raise has saved his teammates from
tight spots countless times. Though
he says very little, the accurate
decisions he makes using his ability earn immense trust from his
partners. A very early riser,
he loves to watch the sun rise over the ocean.
- Raise is
packaged with Sixtrain's Left Foot part and is identified as
figure #3
- Raise
transforms into Sixtrain's Left Arm
VEHICLE
MODE: Raise is a White express train with some dark
Grey, Black and Blue
painted parts. There are 4 Red wheels with which provide a
smooth roll and an extendable hitch to connect with Desire.
Raise measures approximately 2.25"
in length and has an Autobot symbol located on the top and right
side.
ROBOT MODE:
To transform Raise into robot mode, separate the train slightly by rotating the
rear half downward, then continue to rotate it 180 to create his
feet and reveal his legs. The rest of his upper body is also
revealed.
Raise stands at
approximately 2.5" tall. In this mode you can see that he has
Blue legs and arms and Red midsection and head. Silver paint
has been applied to his waist and part of his face.
The copyright
marking can be found on the back side of the front half in train
mode which is printed in
Black lettering. |

Vehicle Mode

Robot Mode

Close-up of
Raise |
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Micromaster SAN DIEGO
Steam Locomotive
An engineer by nature, he busies himself daily with the
maintenance of their Metrobase
headquarters. With the help of the
Build Team, he endeavors to power up the
Cybertrons with the new items he produces in
rapid succession. Deeply
impressed by Earth culture, he's had an
episode in which he was going to hold a wedding ceremony with
Discharge.
- San Diego is
packaged with the Gun & Head part for Sixtrain and is identified
as figure #4
- San Diego
transforms into Sixtrain's Back
VEHICLE
MODE: San Diego is a dark Gold steam locomotive with
Silver painted trim. There are a total of 6 dark Gold wheels
with 4 of them free spinning which
provide a smooth roll and an extendable hitch to connect with Atlan.
San Diego measures approximately 2.25" in length. His Autobot
symbol is tampo printed on his left-front fairing (shown on right).
ROBOT MODE:
To transform San Diego into robot mode, rotate the rear downward 90
and rotate arms upward. The rest of his body is revealed. In this mode, San Diego stands at 2.5"
tall and 7/8" wide. His color scheme includes a Yellow torso,
Grey face and midsection, and Blue legs.
The copyright
marking can be found behind the front section of the train that
connects to the legs and is printed in White lettering.
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Vehicle Mode

Robot Mode

Close-up of
San Diego |
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Micromaster WINDY
Yamagata Bullet
Train
Though a splendid
female warrior, in fact, her mental age approximates
that of an Earthling teenage girl, and she is engrossed more
with love and gossip than battle.
With her beautiful singing voice,
she's the idol of the Cybertrons.
She even seems to have secret
admirers among the Destrons.
- Windy is packaged
with Sixtrain's Fists and is identified as figure #5
- Windy transforms
into Sixtrain's Right Leg
VEHICLE
MODE: Windy is a dark Grey bullet train with some
Blue, Black and Silver paint applied to it. Windy has 4 Red
wheels which provide a smooth roll and an extendable hitch to
connect with Convertor. Windy
measures approximately 2.5" in length and his Autobot symbol is tampo printed on
right front side.
ROBOT MODE:
To transform Windy into robot mode, rotate the rear part 180 to
create his feet and reveal his legs. Also revealed is the rest
of his body.
In this mode,
Windy stands at approximately 2.75" tall and reveals some
Orange paint
applications on torso, helmet and midsection. Silver paint has
also been applied to his waist and face.
The copyright
marking can be found on the inside of the rear half of the train printed in
White lettering. |

Vehicle Mode

Robot Mode

Close-up of Windy |
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Micromaster CONVERTOR
Freight Train
A historian, he
is interested in Earth's history and devotes himself to
research centered on ruins around the world.
Extremely well-versed in
Cybertronian history, he will offer advice to his
companions using historical facts as
examples. Though he affects a
youthful air, he is the oldest of the
Micromaster warriors.
- Convertor is
packaged with Sixtrain's Chest part and is identified as figure
#6
- Convertor
transforms into Sixtrain's Left Leg
VEHICLE
MODE: Convertor is a dark Green train with White painted trim, Black windows and Yellow
& White headlights. There are
4 Red wheels which provide a smooth roll and an extendable hitch
to connect with Windy. Convertor measures slightly over 2.25"
in length.
His Autobot symbol is tampo printed on his left-front side (shown
on right).
ROBOT
MODE: To transform Convertor into robot mode, rotate the
rear downward 180 and rotate arms upward. In this mode,
Convertor stands at 2.5" tall. His color scheme
includes Blue, Grey, Silver painted midsection and parts of his
face and Gold painted torso.
The copyright
marking can be found behind the front section of the train that
connects to the legs which is printed in White lettering. |

Vehicle Mode

Robot Mode

Close-up of
Convertor |
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Military Vehicle Combiner Modes
The Military Vehicle
Combiner modes are not documented in the instruction sheet, but rather the original issue of Sixliner.
I figured I'd include them here because majority of the parts of
Sixtrain are the same as Sixliner and can be connected or joined
together to create these modes. The trains have hitches which
allows you to connect them to each other as shown in the photo at the
top of the page; Desire to
Raise, Windy to Convertor and San Diego to Atlan.
The first mode
is called the Gripper Probe. This mode combines Sixtrain's right foot, rifle, fists, and head
parts. The fists and head connects to the pegs on the
rifle which connects to the peg hole on the foot and finally connects
to Raise's hitch.
The second mode
combines Sixtrain's left foot and torso to create the Wingard. The
torso part connects to the peg hole on the foot which connects to Windy's
hitch.
The third mode
combines Sixtrain's pelvic part to create the Mega-techvolt. This
part connects to the peg hole on top of San Diego.

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Sixtrain Red
Mode |
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Takara decided to include parts to create Sixtrain Red Mode.
As I stated earlier, I received 3 chase parts with the case I
ordered. It is still unclear if there was an error in packing
this case or that it's just a normal occurrence.
Sixtrain Red Mode's color scheme is just that...Red! His
Autobot symbols are tampo printed in Red & White and strategically
placed on each individual figures which are clearly visible when
combined to create Red Mode.
Each
train has dark Grey paint applied to their windows. Also, a
little bit of Silver has been applied to his helmet, specifically on
his forehead and eyes. There are some train parts which appear
to be made of darker Red such as Convertor & Windy and I don't know
why this is. The two parts match so I really can't complain.
*** 11 October 2003 -- Special thanks to
Todd Ligett of
Snarl's Homepage for selling me the missing parts to complete
my Sixtrain Red Mode chase figure! *** |

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Desire with Right Foot part |
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Atlan with
Pelvic/Thigh part |
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Raise with Left Foot part |
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San Diego
with
Gun & Head parts |
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Windy with Hand parts |
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Convertor with Chest part |
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SIXTRAIN! ACTIVATE RED MODE!!
With a cry of "Sixtrain!
Activate Red Mode!!" Sixtrain's body blazed
carmine. His giant form engulfed in
flame, he raced off at tremendous speed. His
target was a Destron, Berserker Mode Sixwing.
The two titanic robots clashed,
scattering countless sparks. Shaking the
earth and painting the skies crimson with fire, their powers of Good and
Evil struggled with each other. For an instant, both of them seemed to
freeze, and Sixtrain let forth a resounding
roar. His fusion undone, Sixwing
scattered in all directions. As Sixtrain
remained stock still, all limbs outstretched, the Destron forces
retreated, showering him with jeers. Watching
Sixtrain deactivate his Red Mode, the Turbo
Team's Sireen murmured, "So that's the power of a piece of the
Matrix..."
"I wonder if the Destrons' plan
was to make this dormant volcano erupt?"
Discharge worried, apropos of a firetruck.
Convertor replied gently to her
question: "The Destrons had been digging up the ground.
Take a look--it looks just like the
remains of ruins excavation. I can only
conclude that there's some secret underground. Some
time ago I performed a concentrated scanning operation with Joe's
assistance, and there appears to be some kind of special stratum below."
"So, let's take over the
excavation, then," said Digger, his shovel biting into the earth... The
unearthing proceeded favorably, and an ancient secret was soon to be
revealed.
"Convertor, sir! I think we've
finally found something..." Raise's voice echoed out, as if to put a
stop to Gran-Arm's grumbling.
"Something's there!" Raise's
special ability was providing guarantees. What
they'd uncovered were two pieces of metal.
"This one resembles the type of
metal generally used in the outer hulls of spaceships on our own world
of Cybertron," came Crushbull's analysis.
Painted on the other piece was
an eerie, purple mark resembling an insect's head.
"I don't know what this
represents," Convertor said, "but one thing is certain.
These metal pieces belong to robot
lifeforms similar to us Transformers."
"Judging by the dating of the
stratum, it would seem our companions arrived on this world about three
million years ago..." The sound of an
explosion cut short Desire's guesswork, and the Destron Wing Team came
flying in along with it.
"Good job digging!" Chaingun
yelled. "Now we'll just be taking that
unburied treasure!" SixWing combined.
"Return fire.
Build Team, protect the ruins.
Train Team, combine!" Sixtrain
merged at Desire's command, and the battle was on!!
At the Cybertron base, Diego
and Sireen discussed the report they'd received. "If
we match the metal pieces found at the ruins to the
Matrix fragment discovered in Desire, could we continue getting
closer to one of our goals?"
In response to Diego's query,
Sireen said, "Let's hope those ruins provide us some sort of answer.
Okay, let's hurry in and lend our support too!"
The endless war between
Cybertron and Destron has begun once again at the base of the sacred
peak, Mount St. Hillary.
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Sixtrain Robot Mode |

Micromaster SIXTRAIN
Six-Part
Gestalt
Hero
A combiner robot born of the
fusion of the six members of the Train
Team. Though his Red Mode, which
turns his whole body crimson when he
activates it, lasts only a short time, it boasts of the
greatest power of any of the Micromaster
gestalt warriors. As mild a team as
they normally are, no one can hide their
surprise at the complete change to
them in Red Mode.
Sixtrain
is the robot created by combining all 6 vehicles and the additional parts
included in this set. He stands at 7" tall and
approximately 4.5" wide
(arms to side) when fully combined.
TRANSFORM TO ROBOT MODE: I'll
start with transforming the legs, torso, then arms as I did with
the other Micromasters. Remember, the transformation
instructions below start with each figure in vehicle mode and not
robot mode. The first
thing you need to do is start with Convertor & Windy.
Take Convertor with his hitch extended and insert it into Sixtrain's
left foot part. Convertor's wheels should face the inner side
of the foot part. The Blue part on top/front of Convertor
needs to be extended and the pelvic/thigh part inserted into the
slot. That Blue part should lock the pelvic/thigh part into
place.
Now take Windy with his latch extended
and insert it into Sixtrain's right foot part. Windy's wheels
should face the inner side of the foot part. The top/front
part (nosepiece) of Windy should be folded outward 180 and the
pelvic/thigh part inserted into the slot which locks into place.
Connect the torso part to the
pelvic/thigh piece by inserting the peg into the hole. Now
take Desire, fold up his latch and rotate the rear part downward
90. Now raise his arms upward slightly so that you can rotate
the rear part upward at the lower joint connecting to this part.
Re-adjust his arms and Desire should now be in "Z" formation :)
Now slide Desire into the torso cavity so that the windows and front
part extend towards the front. Apply just enough force to lock
it into place. Raise Desire's head upward 90 then attach
Sixtrain's head on top of Desire's head.
Now take Raise and
push his latch upward. Rotate the rear half and arms downward
90, then rotate it downward (again) 180. Insert Sixtrain's
left hand into the slot and attach Raise to Sixtrain's shoulder peg.
Take
San Diego, secure his latch and rotate the rear part (knee joint)
180 then connect it to the peg behind the pelvic part. San
Diego's front part should rest on the back of Desire (shown in photo
above). |


Close-up of Sixtrain's
head
Moving on to the right arm, transform
Atlan so that the rear section is folded downward 90 as well as his
arms, then rotate the rear section again 180 and slide his right hand
into the slot. Insert Sixtrain's gun into the right hand and the
last thing is to connect Atlan to Sixtrain's shoulder peg.
Several Silver painted parts are visible on the Gun, thighs
and his face. His Gun, outer parts of this fists, knees & pelvis,
and finally his helmet are Black. The details on his helmet is
superb and the paint applications on his face are very nice, especially
with his Red eyes. His chest piece has Gold paint applied on the
ends which is also a nice touch.
As with the other
Micromasters,
Sixtrain has very little articulation in robot mode. His head can
rotate and his arm can raise/lower to the side as well as the front.
There isn't really much room to extend his arms towards the front since
his chest piece extends over the shoulders.
Since there aren't any
stickers to this re-issue, I think that the placement of the Autobot
symbols on Sixtrain are just fine as they are clearly visible in both
vehicle & robot modes (shoulders, torso, outer legs and back).
Overall, I still like
all of the Micromaster re-issues and hope they continue. I very
happy that I was able to get a hold of all chase figures for the last 4
Micromasters released to date; Reverse Evolution, Devastor/Devastator,
Berserker and Red Mode. All Micromasters should definitely be
included in your collection too!
** Special thanks
to Doug Dlin for the translations ** |
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Send E-Mail to Rik Ruff with any comments
or suggestions to improve this page.
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